Fyrefall is a worldbuilding project created to show off my skills as a narrative designer. It is a comprehensive encyclopedia detailing the history, geography, and inhabitants of the town of Fyrefall and it's surroundings.
Fyrefall is a heavily fleshed out area, with locations, NPCs, and plot hooks ready to be used in an RPG or other narrative game. highlight include:
Over a dozen NPCs to meet, each with their own personalities, motivations, and secrets.
Two detailed, full color maps.
Multiple plot hooks to base a questline or campaign around.
Over 20 pages of documentation total.
Even the largest town is only a small part of a larger world, and Fyrefall is no different. In addition to detailing Fyrefall, I also wrote some greater context for the world of Syhelia, once again with an eye towards being usable as a setting for a story-based game. You can learn about:
The multiple pantheons of gods, and their conflicts.
The 3 different kinds of magic on Syhelia.
The History of Syhelia.